Creating a slot machine game using VB

NET code being executed by PowerShell. PowerShell is a great way to explore the more technically difficult areas of WIndows technologies. Monday, August 20, 3: I'm suppose to create a Slot Machine game. Can you convert it to VB. Tag and DeviceLocator allow you to find the slots in use; but how would one find the ones not in use.

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Net so that I can better understand it. That is relatively the only language I work in. Thank you for all your help! I'm sure it can be implemented in VB. Net, but you are asking in the wrong forum.

You need to ask there:. PowerSHell is Net 2. Net can call into the exact same classes. There are many videos online that willstrp you through this. It si not really something to learn from a forum.

Once you have aenough skill in VB. Net and WMI you will be able to ask forum questions that can be easily answered. And just for fun and to prove my point about VB. NET code being executed by PowerShell. Be sure to paste into notpad first to be sure the lines do not get brolen. If you can use VB. NET you can use PowerShell. Net or in PowerShell. Of course the overarching assumption here is that you can actually program in VB.

Net and understand WMI. The rest just comes along. Net, VBscript or C. I believe he can work with relative proficiency in all of these systems and I believe it is because he spent some time learning PowerShell. PowerShell is a great way to explore the more technically difficult areas of WIndows technologies. Can this be explained a little bit further. I think this might be heading in the right direction. Do I nest the part the says Can this be given a little bit better structure?

This site uses cookies for analytics, personalized content and ads. By continuing to browse this site, you agree to this use. Office Office Exchange Server. Not an IT pro? Remove From My Forums. The Official Scripting Guys Forum! If your answer is "yes," you know what to do. Dive in and help somebody! If your answer is "no," welcome to our fun little world! We'd recommend that you first head over to the Script Center, get your feet wet, and then come back to either ask or answer questions.

We can't be everywhere at once we know—shocking! The Microsoft Scripting Guys 2 4. Sign in to vote. However, when I use "DeviceLocator" it shows it as: Sunday, August 19, Pl Arrays have "slots' which can be populated. Tuesday, August 21, 8: You put the ram in sockets 1 and 2. They are probably in partition one. The mappojing is logical and not all mother boards report his as a physical issue. Dell has three sockets and no partitions or "banks" in many workstations.

Monday, August 20, Thus WMI is reporting correctly. Edited by Bigteddy Monday, August 20, 7: Monday, August 20, 7: Bigteddy Assuming a dual channel ram controller. Monday, August 20, 8: How then is it possible to get the information. What I want to do is this: IN USE or any combination of the above. That is what I need to accomplish. Thank you for the input! Please refer to this post if it helps you.

So far you are all just guessingg. This will list all populated devices. In addition, because there are no mechanical constraints on the design of video slot machines, most display five reels rather than three. This greatly expands the number of possibilities: As there are so many combinations given by five reels, the manufacturers do not need to weight the payout symbols although some may still do so. Instead, higher paying symbols will typically appear only once or twice on each reel, while more common symbols, earning a more frequent payout, will appear many times.

Video slot machines typically encourage the player to play multiple 'lines', so rather than simply taking the middle of the three symbols displayed on each reel, a line could go from top left to bottom right, or any of the other patterns specified by the manufacturer. As each symbol is equally likely, there is no difficulty for the manufacturer in allowing the player to take any or all of the possible lines on offer — the long-term return to player will be the same.

The difference for the player is that the more lines he plays the more likely he is to get paid on a given spin — though of course he is betting more in the first place. To avoid the feeling that the player's money is simply ebbing away whereas a payout of credits on a single line machine would be bets, and the player would feel they had made a substantial win, on a 20 line machine, it would only be 5 bets and would not seem significant , manufacturers commonly offer bonus games, which can return many times their bet.

The player is encouraged to keep playing to reach the bonus: Our project will function the same way. Obviously I am not the world's best graphic designer, so my pictures will not be fantastic. I will try to relate the logic used to make these games to you.

Unfortunately, there will be no bonus rounds. I'll leave that logic to you. Time to get our hands dirty! Our project's name is HTG Slots. It is a VB. Once you have created the project, add the following controls to it and set the appropriate properties for each.

This produces a screen with five columns, i. The easiest would be to add the PictureBoxes at runtime , as they will be easier to maintain and keep track of when they are stored in an array or two.

We will have four pictures in each column, so that gives us twenty PictureBoxes in total. Now, we need to fill them with images and make the wheels spin! In general Video Slot games have 5 columns wheels of three pictures each. I am not saying my variant is not common; it is not as common as its three row counterpart. The obvious place to start is with the images, and putting them into pictureboxes - which we will create on the fly.

Create the following objects in General Declarations:. We have created the picturebox arrays to be used as our wheels, and we initialized our Images array with pictures that I have added into the project's resources. These pictures I have found on the internet - there are numerous websites that offer free gif files - feel free to use these, or add your own. Now we need to display the pictures randomly in all possible 20 pictureboxes.

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