You can quickly find bounty tournaments in the desktop lobby by looking for the appropriate symbol. Cloutier , Layne Flack and Ted Forrest , were denied entry because capacity was filled. When you run out of chips, you are eliminated from the tournament. World Series of Poker. This page was last edited on 11 September , at This is done to remove the inequity of having one table play 3-handed and the other one heads-up.
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World Series of Poker. Retrieved July 17, Record-breakers, leaderboard winners, and champions". Retrieved May 22, Retrieved May 16, For example, a participant in a Multi-Stack tournament may have five stacks of 1, chips available, for a total of 5, chips. At the start of the tournament, that player may choose to play with the minimum of one stack 1, chips , or can choose to add any or all of their four remaining stacks at that time.
These buttons will only be visible if stacks are still available. Stacks will be added at the end of the current hand; they will not be in play during the current hand.
If a player loses all of their chips in play, they will be offered the option to add any remaining stacks, and will be required to add at least one stack. If only one stack remains, it will be automatically added.
Once a player loses all of the chips available in all of their available stacks, they are eliminated from the tournament. A limited amount of time will be available for players to add available stacks, as specified in the tournament lobby. When you run out of chips, you are eliminated from the tournament. Eventually, the last few surviving players with chips are brought together at the final table, where the winner is the individual who wins all the chips from his or her opponents.
Cash prizes are awarded to top finishers on the basis of number of tournament entries. Players can chose from different starting phases that begin at different times. Each starting phase will play the same amount of time, and then all remaining players will later combine in a single, larger tournament. Phased tournaments allow the schedule flexibility normally associated with smaller-field tournaments, while still enjoying the large prize pools associated with larger-field tournaments.
Chip counts at the end of Phase 1 will be carried over into the next round. For example, a tournament might have Phase 1 on Friday at Phased tournaments allow for multiple entries into the first phases. For example, if you play Phase 1 and are eliminated, you may enter another Phase 1 and start again at the beginning. You cannot qualify for the next round more than once, so if you survive Phase 1, you will then be unable to enter another Phase 1 leading to the same Phase 2.
Note that if you survive Phase 1 with even one chip, you will still advance to Phase 2, and will not be able to play another Phase 1. Most of the high-profile tournaments seen on TV are essentially phased tournaments, with the entry phases usually referred to as Day 1A, Day 1B, Day 1C, etc.
As you eliminate more players, your own bounty becomes bigger and bigger, making you a preferred target for other bounty hunters. Most Progressive Knockout tournaments put half of your buy-in into the prize pool, with the other half as your own starting bounty. In a rebuy tournament, you can with some restrictions buy more chips.
A re-entry tournament is one in which you have the opportunity to enter an event again after you have already been eliminated from that event. In re-entry tournaments, when you lose all your chips you will be offered the ability to re-enter immediately.
If you choose not to re-enter at that time, you can still register normally from the tournament lobby any time during the late registration period. Multiple entries at the same time are not allowed. Re-entries will show in the tournament standings with the number of that entry next to the ID of the player. Note that a re-entry tournament may limit the number of times you can re-enter. This number will be noted in the tournament lobby. Once you have used up the allowed number of re-entries, you will not be allowed to play again in that event.
It can be less expensive to enter a satellite than it would be to enter the main tournament directly. An example of how a satellite works:. If there is a fee to enter either a tournament or satellite, it will be denoted by stating the buy-in amount and the entry fee.
In most tournaments which are named, the buy-in and fee is combined for the sake of brevity in the title. Detailed information on the breakdown of buy-in plus entry fee is shown in the tournament lobby. Normally, when you play in a multi-table tournament, players are moved from table to table to balance the number of players at each table.
You remain at your original table until only one player is left standing. If you win that table, you advance to another table and repeat the process against players who each won their first table. Each starting table is played to its conclusion; the final table is formed of the winners of the first round matches. For example, a full Stud Double Shootout might start with 8 full tables, a total of 64 players, in Round 1.
Each of those 8 tables would play down to one winner, and the 8 winners would then be brought to a second table for Round 2, where they would play until there is one winner.
For example, assuming a standard 9 players per table triple shootout is full, in Round 1 the players will be placed, 9 per table, at 81 tables within the tournament. Each table will play until there is one player remaining with all of the chips from that table. The 81 remaining players will then be moved to 9 tables for Round 2. As in Round 1, each table will play until one player has all of the chips from their table.
Note that this whole process could be extended to quadruple shootouts and on up. Also, the tables don't necessarily have to start at nine players each. For instance, in the past we have offered triple shootouts with four-player tables a total of 64 players in each event. Also note that if a shootout is not filled to capacity when it begins, some of the tables in Round 1 could have more players than others.
Late registration is not available in shootout tournaments. The available chips — including the starting stack, rebuy, and add-on — are tailored to each event. The time for the event is indicated in the tournament name and in the tournament lobby. At the end of the set amount of playing time, the event will stop and all remaining players will receive a distribution of the prize pool based on their ending chip count.
Time Tourneys are offered throughout the day in durations of 15, 25 and 45 minutes of playing time. Turbo rebuy events usually go on break at 30 minutes, as opposed to 60 minutes in a standard rebuy event.